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Building a Pixel Art Editor in the Browser

How we built Caustic's sprite editor with WebGL and achieved 60fps editing on mobile devices.

Shan·March 15, 2026·1 min read
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Introducing Caustic Studio

Create, collaborate, and ship 2D games from a single browser tab. Meet Caustic Studio.

Shan·March 14, 2026·1 min read
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How We Handle Real-Time Collaboration

A deep dive into the WebSocket architecture powering collaborative editing in Caustic Studio.

Shan·March 13, 2026·1 min read
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